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Cities like the dwarven city Ironforge and wow classic gold orc city Orgrimmar were overrun within hours. Non-playable personalities, who couldn't die as a result of special coding, would also catch the impact, meaning any participant who passed them could receive Corrupted Blood.

After word got out, players hunted frantically for information about what was going on.

"The world chat would burst any time a city fell," says Nadia Heller, an ex-World of Warcraft player whose persona lived through the episode. "We kept a close eye not just on our guild conversation but on earth chat as well to determine where not to proceed. We didn't need to catch it."

The spread of Corrupted Blood, and the player's behavioral changes to it, caught the interest of epidemiologist Dr. Nina Fefferman, that was a World of Warcraft player in the time of the episode. Fefferman achieved to her colleague Dr. Eric Lofgren. In 2007the two released a paper that detailed their findings, including complicated models of human behavior in a pandemic. Fefferman says the episode has helped inform her current research into predictive modeling around covid-19.

"What I do is study all of the elements of infectious disease outbreaks that help us prepare for pandemics," explained Fefferman, a mathematical biologist. "We saw the full gamut of behaviors we find in the real world reflected from the player characters during Corrupted Blood."

Dr. Dmitri Williams, an associate professor from USC who was also playing buy wow gold classic through the Corrupted Blood incident, queries whether Fefferman's findings are legitimate mirrors to real-life behaviour.


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